biteSMS 4.1 (Beta) (locked)
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Release 4.1 of biteSMS is now out on Beta... It’ll go public on 7th July. Source is www.bitesms.com/cydia/beta4.1
The ability to turn-off the (silly) built-in behavior that currently sends a text to multiple recipients as an MMS will be in the next release, i.e. you’ll have a setting, that will ensure group messages are always sent as SMS’s (in the meantime QC already does this by default). Extra added for the public release:
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I think presently this is the biggest visual glitch we have. Can someone post some screenshots of this so we can think about refinements ? I have no iPhone at the moment.. :-( Nicely done, Martin. |
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I think it’ll take a week or so to get this right, in the meantime, I’ll put out the Beta in 10 minutes. |
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great… any source must we add? |
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Great Martin.. this will definitely help me save costs.. tks!!! |
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Ironic isn’t it…:) |
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Hmm is it just me or is the source not there yet? |
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@anananas : www.bitesms.com/cydia/beta4.1 Top of first post :-) |
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yes it definitely is… xD |
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@anananas.. yea.. i tried a few times then manage to add the source… |
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Of course I’ve seen the url but cydia is telling me that this is no source… I’m stupid – but not that stupid – at least I hope so :) |
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Careful with typo’s – I just tested it, and it’s all fine from this repo. |
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Works now. I’m sure it was just me ;) first of all: thanks for the great work and the effort! about the message counter. In my opinion it looks even worse than before – sorry. :) |
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Found a big bug!!! I was listening to music and was trying to increase the volume when I saw the volume HUD telling me I could call out QC.. so I clicked on it and I could see the open, call and send buttons.. So I tried to click on call and the whol springboard went into safe mode.. Haha.. Silly me..
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You don’t fix the isse of failed send i qr/qc! If you fail to’ send 5 Times with qr/qc and te sixth time you send in conversation you find 5 failed SMS and One send…
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Chill mate.. Take alook at the list before you sprout stuff man.. |
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Screenshot of credits counter. First to post will win a chocolate ! (Disclaimer : nothing will actually be won, offer subject to terms and conditions). :-) |
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This is how the Message Counter looks like – iiik :) Other problem I’m from Switzerland – so I hope it is good chocolate :P |
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What if we move the credit counter to the right side? That’s our reply portion, so we can sacrificed some readability there. Throw in a little semi-transparent background maybe. http://i177.photobucket.com/albums/w201/toblos/... How to show the image inline? |
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It’s more of an issue on the right, because of all the complex animations when you press the Send button and the text forms a bubble and animates over to the right. It should be on the left. Look to be frank it’s not ideal, but until we come up with a better idea…it’s the way it is. I personally preferred the non-transparent background, but a few users suggested this would be better, so lets see what sort of feedback we get, just trying to work towards the best outcome. |
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Oh Misery ! That is awful ! :-P
I have an (animation) idea although I don’t know how difficult the code would be. When the last white bubble reaches the threshold, just before getting overlapped by the counter, make the counter slowly disappear behind the bubble. Like a beautiful sunset. In other words, the counter will be present only when the conversation is at its far reaching end, ie. the latest bubble. Scroll up and the counter disappears. Love ? Also add option to turn counter off from Settings. Its like if someone has an SMS plan from the carrier with let’s say 50 free monthly texts, one can’t see this number as a counter when in “Send via Carrier” mode. Then why so specifically in biteSMS ? :-) |
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Seems like the animation from the main message windows to the setting windows is not smooth. Need to get used to the ‘X’ button. Sometimes its kinda hard to press with just one hand.
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Also, the blinking cursor needs to move down one pixel for symmetry. The native app moved it up, God knows why !
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@toblo image inline with normal a href html code: |
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Martin, can you increase the area of touch for the button ? |
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